HxH

FantasyHighEpicMystery
1plays
0remixes
Jul 2026

In a world where modern civilization coexists with hidden supernatural power, Hunters brave ancient ruins, deadly magical beasts, ruthless criminals, and political conspiracies in pursuit of the impossible. Beyond the Known World lies the vast Dark Continent, an untamed land filled with unimaginable dangers and forgotten mysteries. Master the power of Nen, forge your own path, and discover whether your ambition will lead to glory—or destruction.

World Overview

## World Overview Hunter × Hunter is a modern fantasy world where advanced technology exists alongside a hidden supernatural society shaped by the power of Nen. The world operates at a **modern technology level comparable to the early 21st century**, with smartphones, the internet, skyscrapers, firearms, vehicles, airships, and advanced medical technology. However, beneath ordinary civilization exists a secret world of Hunters, assassins, criminal organizations, ancient mysteries, and supernatural phenomena. The world is considered **low magic to the general population but high supernatural for those who discover Nen**. Most people live normal lives unaware that a small percentage of humanity can manipulate their life energy to perform extraordinary abilities. Nen users can enhance their bodies, create unique powers, manipulate matter, control others, or develop abilities beyond normal human limits. Human civilization exists within the **Known World**, a small region surrounding the enormous Lake Mobius. Beyond it lies the mysterious **Dark Continent**, a vast unexplored land filled with unknown civilizations, impossible creatures, ancient secrets, and threats capable of destroying humanity. The world is defined by **adventure, discovery, and personal growth**. Power is not determined by destiny or bloodline alone, but through intelligence, creativity, training, and the sacrifices a person is willing to make. A clever Nen ability can overcome overwhelming strength, and every victory comes with risks. Exploration, politics, crime, survival, and ambition constantly collide. Hunters seek forgotten ruins, rare creatures, lost knowledge, and unimaginable treasures, while governments, mafias, and powerful organizations compete to control the world's greatest secrets. In this world, curiosity is humanity's greatest strength—and its greatest danger.

Geography & Nations

## Geography & Nations Human civilization exists within the **Known World**, a collection of continents, islands, and nations surrounding the enormous inland sea known as **Lake Mobius**. Most people believe the Known World is the entire planet, unaware that beyond the lake lies the terrifying and unexplored **Dark Continent**. The geography of the world is shaped by powerful nations, ancient ruins, dangerous wilderness, and locations where human ambition constantly clashes with the unknown. --- # Major Geographic Features ## Lake Mobius An enormous inland sea surrounding the Known World. Its size is so immense that many civilizations mistake it for a true ocean. Beyond its waters lies the greatest mystery in human history: the Dark Continent. --- ## The Dark Continent A vast, unexplored land beyond Lake Mobius. The Dark Continent contains ecosystems larger than entire countries, unknown civilizations, ancient ruins, impossible creatures, deadly diseases, and natural threats beyond human understanding. Every expedition risks catastrophe, but the discoveries hidden there could reshape civilization forever. --- ## Kukuroo Mountain A massive mountain range located in the Republic of Padokea. The mountains are home to dangerous magical beasts and the isolated estate of the legendary Zoldyck assassin family. --- ## Meteor City A lawless settlement built upon mountains of discarded waste from the entire world. Officially, Meteor City does not exist. Its millions of inhabitants have no recognized citizenship and survive outside normal society. Despite its poverty and isolation, the city has produced some of the world's most dangerous individuals, including the Phantom Troupe. --- # Major Nations ## Kakin Empire A powerful imperial monarchy known for wealth, political ambition, and expansion. Kakin seeks influence beyond its borders and funds dangerous expeditions toward the Dark Continent. Behind its royal image lies intense political conflict and succession struggles. --- ## Republic of Padokea A wealthy and developed nation famous for tourism, commerce, and the Kukuroo Mountain region. The country is home to the mysterious Zoldyck Estate, one of the most feared locations in the world. --- ## East Gorteau A former dictatorship once controlled through propaganda and oppression. After the fall of its government and the Chimera Ant crisis, the nation continues struggling with instability, reconstruction, and dangerous remnants of the past. --- ## Neo-Green Life (NGL) An isolated nation that rejects modern technology and industrial development. Its strict environmental beliefs concealed a deadly threat when the Chimera Ant species established a colony within its territory. --- ## Mitene Union One of the world's strongest economic and political powers. The Mitene Union plays a major role in international diplomacy and supports many Hunter Association operations. --- ## Begerose Union A global superpower and one of the leading members of the V6. It possesses major military, economic, and political influence. --- ## Mimbo Republic A technologically advanced nation known for scientific research, innovation, and cooperation with Hunters. --- ## Republic of Rokario A nation famous for archaeology, ancient ruins, and historical discoveries. Many Treasure Hunters and researchers operate within its territory. --- # Important Cities & Locations ## Yorknew City The financial capital of the world. A massive metropolis famous for business, luxury, underground markets, and the annual underground auction where priceless artifacts, weapons, and rare items are traded. --- ## Heavens Arena A massive battle tower containing over 250 floors. Fighters from around the world compete for wealth, fame, and recognition. Above the 200th floor, Nen becomes essential for survival. --- ## Whale Island A peaceful island known for forests, fishing villages, and traditional lifestyles. Many adventurers begin their journey from this quiet location. --- ## Hunter Headquarters The central administration of the Hunter Association. Hunter licenses, missions, research projects, and global expeditions are coordinated here. --- ## Greed Island A mysterious Nen-created game existing somewhere between reality and supernatural space. Only those who possess one of the rare game copies can enter. --- ## Dolle Harbor One of the busiest ports in the Known World. A major departure point for merchants, explorers, and Hunters traveling across the seas. --- ## Zaban City A common meeting place for aspiring Hunters and travelers preparing for major journeys. --- The world is divided between civilization's desire to explore and the overwhelming dangers waiting beyond its borders. Every nation seeks power, knowledge, and resources—but the greatest discoveries often lie in places where humanity was never meant to go.

Races & Cultures

## Races & Cultures The world of Hunter × Hunter is primarily inhabited by humans, but humanity is far from the only intelligent life that exists. Across the Known World and beyond, many species possess intelligence, culture, language, and societies that rival or surpass human civilization. Unlike traditional fantasy worlds, species are not separated into simple categories of good or evil. Every race contains individuals with their own beliefs, ambitions, traditions, and conflicts. --- # Humans ## Overview Humans are the dominant civilization of the Known World. They have built enormous cities, powerful nations, advanced technology, and global organizations such as the Hunter Association. Humanity's greatest strength is its adaptability, curiosity, and ability to overcome limitations through knowledge and innovation. However, humans are also responsible for many of the world's conflicts through greed, war, exploitation, and their desire to control the unknown. ## Culture Human cultures vary greatly between nations: • Imperial traditions and political ambition in Kakin • Wealth and luxury in Padokea • Scientific advancement in Mimbo • Environmental isolation in NGL • Criminal underground societies in Meteor City • Hunter traditions focused on exploration and discovery Humans are the most common users of Nen, though their understanding of the ability varies greatly. --- # Magical Beasts ## Overview Magical Beasts are intelligent creatures with abilities beyond normal animals. Some possess human-level intelligence, language, and complex societies. Others are dangerous predators that inhabit unexplored regions and wilderness areas. Many Magical Beasts are capable of learning Nen or possessing unique supernatural abilities naturally. ## Culture & Society Magical Beast societies differ greatly: • Some live peacefully alongside humans • Some hide from civilization • Some create their own kingdoms and communities • Some view humans as threats or inferior species Relations between humans and Magical Beasts range from cooperation and trade to hunting and conflict. Hunters specializing in rare creatures often study, protect, or track these species. --- # Chimera Ants ## Overview Chimera Ants are one of the most dangerous species ever encountered by humanity. Originally small predators, they possess the terrifying ability to inherit traits from creatures they consume. Through evolution and consumption, they can develop human intelligence, advanced abilities, and even Nen. ## Culture Chimera Ant societies are often shaped by hierarchy, survival, and evolution. Their colonies typically follow a strict structure: • Queen • Royal Guards • Soldiers • Workers However, individuals born with human traits may develop personal identities, emotions, and philosophies that conflict with their natural instincts. ## Relationship With Humanity Humans generally view Chimera Ants as an existential threat due to their rapid evolution and potential to replace humanity. Some rare individuals seek coexistence, while others embrace domination. --- # Dark Continent Species ## Overview The Dark Continent is home to countless unknown species that humanity has barely begun to understand. Many organisms found there possess intelligence, abilities, and biological adaptations far beyond anything in the Known World. Some creatures are considered natural disasters rather than living beings. ## Culture Little is known about Dark Continent civilizations. Possible inhabitants include: • Ancient intelligent species • Non-human civilizations • Massive creatures with complex societies • Beings possessing abilities beyond human Nen understanding Human expeditions often return with incomplete information, leaving much of the Dark Continent a mystery. --- # Human-Nen Users Although not a separate race, Nen users form a unique hidden culture within humanity. Nen users exist across all nations and backgrounds, but most ordinary people remain unaware of them. They include: • Hunters • Assassins • Criminal organizations • Martial artists • Researchers • Government agents Nen users often operate in secrecy because revealing supernatural abilities could destabilize society. --- # Cultural Relationships ## Humans & Magical Beasts A complicated relationship built on curiosity, fear, exploitation, and cooperation. Some humans study or protect Magical Beasts, while others hunt them for profit. --- ## Humans & Chimera Ants A relationship defined by conflict and survival. The Chimera Ant threat demonstrated that humanity is not automatically the strongest species on the planet. --- ## Humans & Dark Continent Life Humanity remains an outsider. The Known World represents only a tiny fraction of the planet, and the creatures beyond Lake Mobius exist in an environment where humans are often the weaker species. --- ## Overall World Dynamic The world is not divided between traditional fantasy races. Instead, it is a world where humanity has built civilization while surrounded by countless unknown forms of life. The greatest mysteries are not ancient myths—they are living beings waiting beyond the limits of human knowledge.

Current Conflicts

## Current Conflicts The world is entering an era of uncertainty. Nations compete for influence, criminal organizations fight for control, and humanity continues pushing toward mysteries it may not be prepared to understand. Every conflict creates opportunities for Hunters, explorers, criminals, and adventurers willing to take risks. --- # The Dark Continent Expedition Race ## Overview The greatest political struggle of the modern era is humanity's attempt to reach the Dark Continent. The Kakin Empire has announced ambitious expedition plans, attracting the attention of the V6, Hunter Association, governments, corporations, and wealthy individuals seeking rare resources and lost knowledge. ## Conflict Different factions compete for: • Ancient discoveries • Unknown species • Medical breakthroughs • Rare materials • Dark Continent resources • Political influence Some believe exploration will advance humanity. Others fear repeating the disasters caused by previous expeditions. --- # Kakin Empire's Internal Struggle ## Overview Behind Kakin's powerful image lies a dangerous political conflict. The royal family fights for dominance through succession struggles, alliances, manipulation, and hidden schemes. ## Adventure Opportunities • Protecting or investigating royal figures • Uncovering assassination plots • Recovering lost artifacts • Spying on rival factions • Navigating royal politics The empire's ambitions may determine the future of the entire world. --- # Phantom Troupe Operations ## Overview The Phantom Troupe remains one of the world's most feared criminal organizations. Originating from Meteor City, they continue stealing priceless artifacts, attacking powerful enemies, and challenging the authority of governments and criminal groups. ## Conflict Their activities create tension between: • Governments • Mafia families • Hunters • Wealthy collectors • Other criminal organizations Some view them as monsters, while others see them as criminals born from a broken society. --- # Mafia Power Struggle ## Overview The underground world is unstable. After losing influence during previous crises, mafia families compete to rebuild their control over black markets, information networks, auctions, and illegal trade. ## Adventure Opportunities • Protecting valuable targets • Investigating underground auctions • Hunting criminals • Recovering stolen treasures • Choosing between rival factions The criminal underworld rewards loyalty but destroys weakness. --- # The Chimera Ant Aftermath ## Overview Although the Chimera Ant crisis has ended, its consequences remain. Survivors, researchers, governments, and Hunters continue dealing with the effects of one of humanity's greatest threats. ## Remaining Threats • Hidden Chimera Ant colonies • Dangerous evolved individuals • Biological research experiments • Political arguments over control of Chimera Ant knowledge Humanity must decide whether to destroy this knowledge or study it. --- # Hunter Association Tensions ## Overview The Hunter Association remains the world's greatest organization for exploration and investigation, but its members do not always agree on humanity's future. Some Hunters seek knowledge and discovery, while others pursue wealth, fame, or personal goals. ## Internal Conflicts • Traditional Hunters vs. ambitious newcomers • Exploration vs. safety regulations • Government influence vs. independence • Ethical debates over dangerous discoveries The Association is powerful, but divided. --- # Meteor City's Hidden Problems ## Overview Meteor City remains outside normal international law. Its residents are officially forgotten by the world, creating resentment, poverty, and powerful underground communities. ## Conflicts • Criminal groups competing for influence • Government attempts at control • Forgotten citizens seeking recognition • Hidden treasures buried beneath the city Meteor City remains one of the world's greatest mysteries. --- # Nen Users in the Shadows ## Overview The majority of humanity remains unaware of Nen. As more powerful individuals awaken their abilities, governments and organizations struggle to control information about Nen. ## Threats • Illegal Nen experimentation • Rogue Nen users • Secret assassin groups • Forbidden abilities • Powerful individuals operating outside the law The balance between ordinary society and the hidden Nen world grows increasingly fragile. --- # The Unknown Beyond Humanity ## Overview The greatest threat may not come from humans at all. Beyond the borders of civilization, countless unknown species and dangers exist. The Dark Continent represents a challenge unlike anything humanity has faced. ## The Question Humanity must decide: Will exploration lead to a new golden age? Or will curiosity become the reason civilization falls? --- ## Campaign Focus The world is filled with opportunities for adventure: • Explore forbidden ruins • Join dangerous expeditions • Hunt criminals and monsters • Master Nen abilities • Discover lost civilizations • Navigate political conflicts • Uncover secrets that powerful organizations want hidden In the Hunter × Hunter world, every mystery is an opportunity—and every discovery has a price.

Magic & Religion

## Magic & Religion The world of Hunter × Hunter does not possess traditional magic systems based on spells, mana, or divine blessings. Instead, supernatural power comes primarily from **Nen**, the ability to control one's own life energy. However, humanity's understanding of the supernatural is incomplete. Ancient civilizations, mysterious creatures, and forces beyond the Known World suggest that there are still powers that even Nen users cannot fully explain. --- # Nen: The Hidden Power System ## Overview Nen is the ability to consciously manipulate **aura**, the life energy that exists within all living beings. Every person possesses aura, but only a small percentage of humanity learns to control it. To ordinary people, Nen users appear to possess impossible abilities, often mistaken for magic, psychic powers, or supernatural gifts. Nen is not granted by gods or inherited through bloodlines. It is developed through: • Training • Discipline • Personal understanding • Creativity • Mental strength • Self-imposed limitations A person's Nen ability reflects their personality, experiences, desires, and beliefs. --- # Who Can Use Nen? Most humans are born with the potential to use Nen, but the ability remains dormant unless awakened. Nen users include: • Hunters • Assassins • Martial artists • Criminal organizations • Government agents • Researchers • Rare individuals with natural talent Some people awaken Nen naturally, while others require a teacher to guide them through the process. Those who forcefully awaken Nen without proper training risk severe injury or death. --- # Nen Categories Every Nen user has a natural affinity that influences their abilities. ## Enhancement Strengthens the body, objects, or natural abilities. Common among fighters and warriors. --- ## Emission Allows aura to be separated from the body and controlled at a distance. Common among ranged fighters and specialists. --- ## Transmutation Changes the properties of aura to imitate different materials or effects. Requires creativity and precision. --- ## Conjuration Creates physical objects using aura. Often requires detailed knowledge and strong mental focus. --- ## Manipulation Allows control over objects, creatures, or people through aura. Often relies on conditions and restrictions. --- ## Specialization Rare abilities that do not follow normal Nen categories. Specialists often possess unique powers that cannot be replicated or easily understood. --- # Restrictions & Nen Vows Nen becomes stronger through sacrifice. Users can create personal rules, limitations, or conditions that increase the power of their abilities. The greater the risk and commitment, the greater the potential reward. A carefully designed Nen ability can defeat someone with far greater raw strength. --- # Ancient Mysticism Although Nen is the most understood supernatural system, ancient cultures have left behind countless mysteries. Examples include: • Lost civilizations with unknown technology • Ancient Nen techniques • Forbidden artifacts • Dark Continent phenomena • Strange creatures with unexplained abilities Many Hunters dedicate their lives to discovering whether humanity has only scratched the surface of supernatural knowledge. --- # Religion & Beliefs The world contains many religions, philosophies, and spiritual traditions, but no confirmed gods openly influence human civilization. Faith exists primarily through belief, culture, and personal interpretation rather than undeniable divine intervention. --- # Major Beliefs ## The Path of Enlightenment A philosophical tradition followed by some martial artists and Nen users. Followers believe true power comes from understanding oneself and achieving harmony between mind, body, and aura. --- ## Nature Worship Common among isolated communities and regions such as NGL. Followers believe humanity has become disconnected from the natural world and that ancient forces exist within all living things. --- ## Ancestor Traditions Many cultures honor past generations, believing knowledge and strength are passed down through memories, teachings, and inherited wisdom. --- ## Dark Continent Myths Many civilizations have legends about beings beyond human understanding. Some believe the Dark Continent is the birthplace of ancient gods, while others believe its creatures are simply life forms humanity has not yet evolved enough to understand. --- # Gods & Divine Forces No confirmed gods exist within the Known World. Religious beliefs vary: • Some believe higher beings created the world • Some believe Nen itself is the natural force behind existence • Some believe humanity is only one species among many and not the center of creation • Some believe the Dark Continent holds answers about the origins of life Whether gods exist remains one of the world's greatest unanswered questions. --- # The Role of the Supernatural In this world, magic is not a gift from higher powers. Power comes from knowledge, training, ambition, and sacrifice. The greatest mysteries are not locked away in ancient spellbooks—they are hidden within human potential, forgotten civilizations, and the unknown lands beyond the boundaries of civilization. In the world of Hunter × Hunter, understanding yourself is the first step toward understanding the universe.

Planar Influences

## Planar Influences Unlike traditional fantasy worlds, the Hunter × Hunter universe does not contain confirmed separate planes of existence ruled by gods or magical beings. Reality is considered a single physical world, but certain supernatural phenomena blur the boundary between the known and the unknown. The existence of alternate dimensions, Nen-created spaces, and unexplained realms remains one of the greatest mysteries studied by Hunters. --- # The Material World — The Known World The primary realm where humanity exists. It contains: • Modern nations and cities • Human civilization • Hidden Nen societies • Magical Beasts • Ancient ruins • Unknown supernatural phenomena Most people believe this is the entirety of existence, but explorers and Hunters know that humanity occupies only a tiny portion of the world. --- # The Dark Continent ## The Unknown Realm Beyond Civilization The Dark Continent is not another plane, but a world so vast and alien that it feels like one. Its ecosystems, creatures, and civilizations operate beyond human understanding. Many researchers believe the Dark Continent may contain the origin of: • Ancient life forms • Unknown abilities • Lost knowledge • Strange phenomena mistaken for magic The boundary between natural and supernatural becomes almost meaningless there. --- # Nen Spaces ## Artificial Realms Created Through Nen Extremely powerful Nen users can create spaces that function differently from normal reality. These spaces may contain: • Unique rules • Special conditions • Limited access • Altered environments • Hidden information Examples include Nen abilities that create pocket dimensions, sealed areas, or supernatural locations. These spaces are not separate universes but manifestations of powerful Nen abilities. --- # Greed Island ## The Greatest Known Nen Realm Greed Island is a legendary example of Nen creating a reality-like environment. It exists somewhere between a physical location and a supernatural construct. The island contains: • Unique rules • Nen-based systems • Rare items • Dangerous creatures • Hidden challenges Only those with access to the game can enter. Its existence proves that powerful Nen users can create environments beyond normal human understanding. --- # Unknown Dimensions & Phenomena Some Hunters theorize that other realms may exist. Possible examples include: • Lost civilizations hidden outside normal space • Ancient Nen-created worlds • Locations affected by Dark Continent forces • Unknown spaces connected to powerful abilities However, no alternate plane has been officially confirmed. --- # Spiritual Realm ## Belief vs Reality Many cultures believe that souls, spirits, and afterlife realms exist. Some Nen users claim to have encountered supernatural phenomena connected to consciousness, memories, or emotions. However, the Hunter Association has no confirmed evidence of a traditional afterlife or spirit world. --- # Relationship Between Realities The Known World, Nen spaces, and unknown regions follow different levels of understanding: **Known World** → Studied by science and governments. **Nen Spaces** → Studied by Hunters and Nen researchers. **Dark Continent** → Studied by explorers willing to risk their lives. **Unknown Realms** → Theories, legends, and unanswered questions. --- # Campaign Possibilities Unexplained spaces create opportunities for adventure: • Investigate a mysterious Nen-created world • Explore ancient ruins containing dimensional secrets • Search for lost civilizations • Enter a dangerous pocket dimension • Discover abilities that challenge the laws of reality • Uncover whether the Dark Continent hides the origin of existence itself In this world, the greatest mysteries are not found between planes of reality—they are hidden within the parts of reality humanity has never reached.

Historical Ages

## Historical Ages The history of the world is divided into several major eras shaped by exploration, conflict, discovery, and humanity's attempts to understand forces beyond itself. Much of ancient history remains unknown. Lost civilizations, forgotten Nen techniques, and unexplored regions continue to hide secrets beneath the surface of the modern world. --- # The Age of Origins ## The First Civilizations The earliest period of human history. Little is known about this era, as most records have been lost or destroyed. Ancient ruins scattered across the Known World suggest that early civilizations possessed knowledge far beyond what modern historians understand. ## Legacy Remnants include: • Ancient cities buried beneath forests and deserts • Mysterious artifacts with unknown purposes • Forgotten languages and writings • Early discoveries related to aura and life energy Some researchers believe humanity's understanding of Nen began during this time. --- # The Age of Great Kingdoms ## Rise of Civilization Human societies expanded, forming powerful kingdoms, trade networks, and early nations. During this period: • Cities grew into major centers of culture • Trade routes connected distant regions • Governments began forming organized armies • Explorers mapped more of the Known World Competition between kingdoms led to wars over resources, territory, and ancient discoveries. ## Legacy Many modern nations were built upon the foundations of these ancient powers. Ruins from this era remain valuable targets for Treasure Hunters and archaeologists. --- # The Age of Nen Discovery ## The Awakening of Human Potential Humanity began to understand that life energy could be consciously controlled. Early Nen users were often viewed as: • Mystics • Warriors • Sages • Monsters • Supernatural beings Different cultures developed their own approaches to aura manipulation before the modern Nen system was created. ## Legacy This era left behind: • Ancient Nen techniques • Forbidden abilities • Lost training methods • Powerful artifacts created through aura Many modern Hunters search for knowledge from this period. --- # The Age of Exploration ## Humanity Reaches Beyond Its Borders As technology advanced, explorers began searching for unknown lands, rare creatures, and hidden civilizations. Humanity discovered that the Known World was only a small part of a much larger planet. The existence of the Dark Continent changed humanity's understanding of the world forever. ## Legacy This era created: • The first major expeditions • Early Hunter organizations • Maps of unknown territories • Research into dangerous species and phenomena Many expeditions ended in disaster, leaving behind abandoned settlements and lost knowledge. --- # The Age of Nations ## The Modern World Takes Shape Powerful nations emerged and established the political structure that exists today. Governments developed: • International trade • Modern technology • Military forces • Scientific institutions • Global diplomacy The Hunter Association was eventually created to regulate exploration, investigate supernatural events, and manage individuals capable of extraordinary feats. --- # The Age of Hunters ## The Current Era The modern age. Humanity has reached unprecedented levels of technology and organization, but the world remains full of unanswered questions. Hunters now explore: • Ancient ruins • Lost civilizations • Dangerous creatures • Criminal networks • Dark Continent mysteries Nen users have become some of the world's most influential individuals, though most of humanity remains unaware of their existence. --- # The Dark Continent Legacy ## Humanity's Greatest Mystery Throughout history, humanity has attempted to reach the Dark Continent. Every expedition has returned with either incredible discoveries or devastating consequences. Known discoveries from past expeditions include: • Unknown life forms • Dangerous diseases • Rare resources • Strange artifacts • Knowledge that changed human history The Dark Continent remains a reminder that civilization has only explored a tiny fraction of existence. --- # Remaining Ancient Mysteries Across the world, adventurers may discover: • Forgotten Nen masters • Lost kingdoms • Ancient laboratories • Buried cities • Powerful artifacts • Unknown species • Secrets about humanity's origins History is not truly gone—it is simply waiting to be uncovered. In the Hunter × Hunter world, the past is not just a story. It is a treasure, a weapon, and sometimes a threat.

Economy & Trade

## Economy & Trade The economy of the Known World is built on international trade, technological development, natural resources, information, and the dangerous work of Hunters. While ordinary citizens participate in normal markets and businesses, a hidden economy exists beneath society involving Nen users, criminal organizations, rare artifacts, and forbidden discoveries. --- # Currency ## Jenny (J) Jenny is the standard currency used throughout the Known World. It is accepted by nearly every nation and serves as the foundation of global trade. Common uses include: • Everyday purchases • Travel expenses • Equipment and weapons • Medical services • Hunter contracts • Auctions • Information trading Large amounts of wealth are measured in millions or billions of Jenny, especially among governments, corporations, mafia families, and elite Hunters. --- # Economic Systems ## National Economies Each nation maintains its own economic structure, but most participate in international trade networks. Major economic powers control: • Manufacturing • Technology • Transportation • Banking • Natural resources • Military industries --- ## Hunter Economy Hunters operate as independent professionals whose skills have enormous economic value. They earn income through: • Exploration contracts • Artifact recovery • Criminal investigations • Creature research • Treasure hunting • Security missions • Scientific discoveries A successful Hunter can earn fortunes through a single discovery. --- ## Black Market Economy A massive underground economy exists outside government control. Common trades include: • Rare artifacts • Illegal weapons • Stolen treasures • Restricted information • Dangerous creatures • Nen-related items • Assassination contracts Major criminal organizations, including mafia families and the Phantom Troupe, operate within this hidden economy. --- # Major Trade Routes ## International Sea Routes Large ships connect the nations surrounding Lake Mobius. Important goods transported include: • Food • Technology • Luxury goods • Weapons • Minerals • Cultural artifacts Major ports such as Dolle Harbor serve as gateways for international commerce. --- ## Airship Networks Airships provide rapid transportation between major cities and countries. They are commonly used by: • Wealthy merchants • Governments • Hunters • Researchers • Diplomats --- ## Underground Trade Networks Criminal organizations maintain secret routes connecting: • Mafia-controlled cities • Black markets • Hidden auction houses • Smuggling operations These networks move goods that governments cannot or will not regulate. --- # Major Economic Powers ## Kakin Empire A wealthy and ambitious nation seeking greater influence through trade, expansion, and Dark Continent exploration. Kakin invests heavily in: • Research • Expeditions • Military resources • Rare discoveries --- ## Mitene Union One of the world's strongest economic powers. Known for: • International finance • Political influence • Advanced infrastructure • Support of Hunter operations --- ## Begerose Union A global superpower with significant control over: • Industry • Military production • Technology • International markets --- ## Mimbo Republic A leader in scientific advancement. Exports include: • Advanced technology • Medical research • Scientific equipment • Experimental inventions --- # Valuable Goods Some of the world's most valuable commodities include: ## Rare Materials • Precious metals • Unique minerals • Dark Continent resources • Unknown biological materials --- ## Information Information is one of the most valuable resources in the world. Secrets regarding: • Nen abilities • Ancient civilizations • Criminal organizations • Political movements • Dark Continent discoveries can be worth more than physical treasure. --- ## Artifacts Ancient objects are highly valued by: • Collectors • Museums • Governments • Hunters • Criminal organizations Some artifacts may contain lost technology or Nen-related properties. --- # The Role of Hunters in the Economy Hunters act as explorers, researchers, problem-solvers, and specialists. Their work drives economic growth by discovering: • New resources • Ancient knowledge • Rare species • Lost locations • Valuable information However, their discoveries can also create conflicts when governments, corporations, and criminals compete for control. --- # Economic Conflicts The world's economy is shaped by competition over: • Dark Continent resources • Ancient artifacts • Rare creatures • Information networks • Political influence In the Known World, wealth creates power—but knowledge and discovery can change the fate of nations.

Law & Society

## Law & Society The societies of the Known World are governed by a mixture of national laws, international agreements, and organizations that operate beyond ordinary governments. While civilization appears orderly on the surface, the existence of Nen users, powerful criminals, secret organizations, and unexplored territories creates a world where justice is often complicated. Power, reputation, and influence can matter as much as the law itself. --- # Justice Systems ## National Laws Each nation maintains its own legal system. Governments regulate: • Civil disputes • Criminal activity • Trade regulations • Military matters • Citizenship • Property ownership Justice varies greatly depending on the nation. Some countries prioritize order and strict enforcement, while others struggle with corruption or political instability. --- # International Law Because nations frequently interact through trade, diplomacy, and conflict, international agreements exist to maintain global stability. Major organizations involved include: • The V6 • The Hunter Association • International courts • Government intelligence agencies However, enforcement becomes difficult when dealing with powerful individuals or organizations operating outside traditional borders. --- # The Hunter Association ## Independent Authority The Hunter Association is one of the most influential organizations in the world. Although Hunters are not above the law, their licenses grant them special privileges due to the importance and danger of their work. Hunter privileges include: • Access to restricted information • Permission to enter dangerous areas • Government cooperation • Reduced travel restrictions • Access to specialized resources Hunters may investigate threats that normal authorities cannot handle. --- # Criminal Justice ## Ordinary Crime Most criminals are handled by local authorities through: • Police forces • Courts • Prisons • Military intervention --- ## High-Level Threats Dangerous individuals such as Nen users, assassins, and organized criminals require specialized responses. Authorities may rely on: • Blacklist Hunters • Government agents • Elite military units • Other Nen users Some threats are too dangerous for normal law enforcement. --- # The Hidden Nen Society Most civilians are unaware of Nen. Because of this, a hidden world exists alongside normal society. Nen users may operate as: • Hunters • Assassins • Criminals • Bodyguards • Researchers • Government agents Many governments secretly monitor Nen activity to prevent dangerous abilities from threatening public stability. --- # Adventurers & Hunters ## Public Reputation Hunters are viewed differently depending on location and personal experience. Some people see them as: • Heroes • Explorers • Scientists • Protectors • Legends Others view them as: • Reckless treasure seekers • Dangerous individuals • Mercenaries • People who interfere with things beyond their understanding --- # Hunter License A Hunter License is one of the most valuable forms of identification in the world. It provides: • Access to restricted areas • Legal recognition as a professional Hunter • Information privileges • Financial opportunities • Access to specialized resources Because of these benefits, Hunter licenses are highly respected and frequently targeted by criminals. --- # Adventurer Culture Adventure is a respected but dangerous profession. Explorers, researchers, and Hunters seek: • Lost civilizations • Ancient artifacts • Rare creatures • Unknown lands • Forbidden knowledge Society often celebrates successful adventurers while forgetting the risks they take. Many famous Hunters become legends after discovering something that changes history. --- # Social Classes ## Wealthy Elite Includes: • Royal families • Business leaders • Political figures • Major collectors They often fund expeditions and hire Hunters. --- ## Middle Class The majority of citizens. They live normal lives supported by: • Trade • Industry • Technology • Local businesses Most have no knowledge of Nen. --- ## Forgotten Communities Some groups exist outside normal society. Examples include: • Meteor City's population • Isolated villages • Remote settlements • Communities affected by disasters These areas often develop their own rules and traditions. --- # Corruption & Moral Ambiguity Justice in the Known World is rarely simple. Governments may hide information. Criminals may have understandable motives. Hunters may break laws to achieve necessary goals. The difference between hero and villain often depends on perspective. --- # Society's Greatest Question Humanity has built laws to create order, but the world contains dangers beyond ordinary understanding. When facing ancient mysteries, powerful Nen users, or threats from beyond civilization, society must decide: Should knowledge be controlled? Should dangerous discoveries be destroyed? Or should humanity continue exploring, no matter the cost? In the Hunter × Hunter world, justice is not only about enforcing laws—it is about deciding what humanity is willing to risk for the future.

Monsters & Villains

## Monsters & Villains The world of Hunter × Hunter is filled with threats that challenge humanity's understanding of power, survival, and morality. Danger does not always come from monsters. Sometimes the greatest threats are intelligent individuals, organizations, and civilizations pursuing their own ambitions. Every enemy has a reason for existing, and even the most terrifying creatures may possess intelligence, goals, and beliefs. --- # Chimera Ants ## The Evolutionary Threat One of the most dangerous species ever encountered by humanity. Chimera Ants possess the ability to inherit traits from creatures they consume, allowing them to rapidly evolve and develop intelligence, strength, and unique abilities. ## Threats • Rapid reproduction • Adaptation to new environments • Human-level intelligence • Ability to learn Nen • Potential to create powerful individuals Some Chimera Ants are mindless predators, while others develop personalities, emotions, and complex beliefs. --- # Magical Beasts ## The Unknown Wildlife Across the Known World exist countless intelligent and dangerous creatures. Some are harmless, while others are powerful enough to challenge experienced Hunters. Examples include: • Giant predators • Intelligent beasts • Rare creatures with supernatural abilities • Ancient species hidden from civilization Many Beast Hunters dedicate their lives to studying or protecting these creatures. --- # Dark Continent Threats ## Beyond Human Understanding The greatest dangers come from beyond Lake Mobius. The Dark Continent contains life forms that make humanity's strongest weapons and abilities seem insignificant. Possible threats include: • Massive unknown creatures • Intelligent non-human civilizations • Deadly parasites • Ancient organisms • Natural disasters with living origins The Dark Continent is not evil—it simply exists on a scale humanity cannot comprehend. --- # Phantom Troupe ## The Legendary Criminal Organization A group of extremely powerful Nen users originating from Meteor City. They specialize in: • Theft • Assassination • Artifact acquisition • Underground operations The Phantom Troupe is feared worldwide because each member possesses unique and dangerous abilities. They do not follow traditional morality, making them unpredictable enemies. --- # Zoldyck Family ## The World's Greatest Assassins A legendary family of professional killers based in Kukuroo Mountain. Their reputation alone influences governments and criminal organizations. Threats associated with the Zoldycks include: • Elite assassination skills • Impossible physical abilities • Master-level Nen users • Generations of combat knowledge They are not villains by nature, but their services can change the fate of nations. --- # Rogue Nen Users ## Humans With Dangerous Abilities The greatest threats are often ordinary people who gain extraordinary power. Rogue Nen users may become: • Criminal masterminds • Assassins • Terrorists • Cult leaders • Illegal researchers Because Nen abilities are shaped by personality, a dangerous individual can create powers specifically designed for destruction. --- # Dark Cults & Secret Societies ## Followers of Forbidden Knowledge Throughout history, groups have formed around mysterious forces, ancient artifacts, and unknown powers. These organizations may seek: • Immortality • Ancient Nen techniques • Dark Continent secrets • Forbidden experiments • Control over supernatural forces Many operate in secret, hidden from governments and Hunters. --- # Mafia Organizations ## The Underground Empire Criminal families control large portions of the world's black markets. They influence: • Illegal auctions • Smuggling routes • Information networks • Weapons trading • Assassination contracts Although less powerful individually than elite Nen users, their wealth and connections make them dangerous. --- # Ancient Threats ## Forgotten Powers Ruins across the world contain evidence of civilizations that disappeared for unknown reasons. Possible dangers include: • Lost Nen abilities • Ancient weapons • Sealed creatures • Forgotten experiments • Dangerous artifacts Many Hunters have discovered that some secrets were hidden for a reason. --- # Human Ambition ## The Greatest Monster The world’s most dangerous enemy is often humanity itself. Greed, curiosity, and the desire for power have caused: • Wars between nations • Dangerous experiments • Dark Continent disasters • Criminal empires • Exploitation of unknown species The pursuit of knowledge can save civilization—or destroy it. --- # Threat Levels ## Minor Threats Suitable for beginner Hunters: • Dangerous wildlife • Small criminal groups • Low-level Nen criminals • Exploration hazards --- ## Major Threats Require experienced Hunters: • Powerful Nen users • Organized crime factions • Rare Magical Beasts • Dangerous artifacts --- ## World-Level Threats Threats capable of changing history: • Dark Continent calamities • Evolved Chimera Ant populations • Ancient supernatural discoveries • Extremely powerful Nen users --- In the Hunter × Hunter world, the most terrifying enemies are not always the strongest. The greatest threats are those with intelligence, ambition, and the ability to evolve.

Similar Fictions

Faerun

Across war-torn Faerûn, floating cities lie shattered, gods walk as mortals, and an unquiet Weave bleeds wild magic into haunted ruins where dragons, drow, and ambitious heroes race to seize relics that can remake the world. From the glacier-rimmed frontiers of Icewind Dale to the perfumed courts of Calimshan, every coin, spell, and blade tips the balance between the reborn Empire of Netheril, the scheming Red Wizards, and the restless dead—while adventurers rise from obscurity to decide whether the next age will dawn in light or in shadow.

6,778
0

Noble's Families

In the Crowned Realm of Eryndor, ancient noble bloodlines war for a vacant throne—mage dynasties wielding hereditary sorcery against Aura-forged knights whose will can cleave castle walls. As succession duels ignite and border raiders close in, adventurers walk a razor’s edge between coveted weapon and expendable pawn in a realm where power is literally in the blood.

6,247
0

Sword Art Online

The Tower is a colossal, mysterious structure that dominates the world. Rising far above clouds and mountains, it contains 100 floors, each a unique realm with its own climate, dangers, and society. Every floor has a city where some dwell, trade, and train, while others push upward in search of glory, power, or survival. Magic is rare and feared; most rely on skill, strategy, and courage. Few know the truth of the Tower’s origin, but rumors hint that reality itself may be shaped by its unseen purpose. Every step upward is a test of wit, strength, and resolve, and the summit holds a revelation that will challenge everything you thought you knew about existence.

1,567
0

Game of thrones

In the war-torn realm of Westeros and Essos, noble houses clash for the Iron Throne while ancient evils stir beyond the Wall and dragons reborn in fire herald the return of forgotten magic. As prophecies of ice and fire converge, kings rise and fall, assassins worship death, and the fate of all living things teeters between the Lord of Light’s flame and the Great Other’s endless winter.

1,494
0

One Piece

One year after the Pirate King’s execution, every outlaw captain on the endless blue races toward the mythical One Piece, while devil-fruit powers and hidden Haki turn the oceans into a crucible of impossible battles. Sail the Grand Line’s storm-wracked islands where fish-men, skyfolk, and Minks choose sides between the Navy’s iron justice, the Revolution’s burning banners, and the dream that the last treasure can remake the world.

1,418
0

My hero academia

In a near-future Earth where 80% of humanity wields Quirks—wildly varied superpowers that sparked chaos before birthing a celebrity-driven Hero Society—young Quirkless Izuku Midoriya inherits the world-shaking strength of One For All and must master it before the ancient villain All For One and his monstrous disciple Shigaraki collapse civilization into ruin. As Pro Heroes fall and public faith crumbles, Deku and his U.A. classmates fight to become the new Symbols of Peace while society teeters on the brink of the Quirk Singularity, a doomsday where unchecked powers will tear the world apart.

816
0

More by This Author

Frequently Asked Questions

What is HxH?

In a world where modern civilization coexists with hidden supernatural power, Hunters brave ancient ruins, deadly magical beasts, ruthless criminals, and political conspiracies in pursuit of the impossible. Beyond the Known World lies the vast Dark Continent, an untamed land filled with unimaginable dangers and forgotten mysteries. Master the power of Nen, forge your own path, and discover whether your ambition will lead to glory—or destruction.

What is Spindle?

Spindle is an interactive reading app where you become the main character in richly crafted story worlds. Think of it like stepping inside your favorite book—you make choices, shape relationships, and discover how the story unfolds around you. If you love series like Fourth Wing or A Court of Thorns and Roses, Spindle lets you live inside worlds with that same depth and drama.

How do I start a story in HxH?

Tap "Create Story" and create your character—give them a name, a look, and a backstory. From there, the story opens around you and you guide it by choosing what your character says and does. There's no wrong way to read; every choice leads somewhere interesting, and the narrative adapts to you.

Can I write my own fiction?

Absolutely. Spindle gives storytellers the tools to build and publish their own worlds—craft the lore, the characters, the conflicts, and the magic. Once you publish, other readers can discover and experience your story. It's a beautiful way to share the worlds living in your imagination.

Is Spindle a game?

Spindle is more of an interactive reading experience than a traditional game. There are no scores to chase or levels to grind. The focus is on story, character, and the choices you make. Think of it as a novel where you're the protagonist—the pleasure is in the narrative, not the mechanics.

Can I read with friends?

Yes! You can invite friends into the same story. Each person plays their own character, and the narrative weaves everyone's choices together. It's like a book club where you're all inside the book at the same time—perfect for friends who love the same kinds of stories.