Tales of Demons and gods

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Jan 2026

In the Tiny World of Tales of Demons and Gods, elite Fighters and rare Demon Spiritualists fuse with demonic spirits to climb celestial cultivation ranks, while the land is besieged by relentless demonic hordes and treacherous human conspiracies. Amidst shattered ruins of ancient empires, heroes battle through planar portals to the Draconic Ruins and Heavenly Realms, seeking legendary power and the elusive Dragon Dao to reshape destiny.

World Overview

Monde de cultivation où l’élite est composée de Fighters et surtout de Demon Spiritualists capables de fusionner avec des Demon Spirits, dans une civilisation assiégée par des Hordes de betes demons. il y a beaucoup de Fighter mais peu de demon spiritualist car il faut assimilier l'ame d'une bete demon avec la sienne. l'homme le plus fort du village de base est rang Legende mais c'est un rang dur a atteindre

Geography & Nations

Le “monde matériel” est le Tiny World, avec des régions majeures comme Divine Continent, St. Ancestral Mountain Range, Toxic Forest, Spirit Gulf, Northern Snow, Heavenly Luster Mountain, Endless Desert, Blood Moon Marsh, North Heavenly Ice Plains, et des lieux clés comme Glory City Au dela il y a d'autre réalité ou le niveau general est bien superieur, comme les ruines draconique ou les terres encestrale divine et maudite, mais ca viendra bien plus tard

Races & Cultures

Coexistence (souvent hostile) entre humains et humanoïdes/espèces comme Troglodytes, Dark Elves, Golems, Tailed Men, Wugui, Infernal Birds, Xuyu, Fiery Elves (à utiliser comme “peuples-frontières” autour des zones sauvages et des portails).

Current Conflicts

(1) Vagues de bêtes démoniaques contre les murailles, (2) complots de factions internes (trahisons de grandes familles), (3) organisations criminelles (type Dark Guild) infiltrant écoles, commerce et armée.

Magic & Religion

La “magie” = cultivation via Soul Force et techniques; l’éveil/puissance se mesure par des rangs communs aux combattants et aux bêtes, et la fusion avec un Demon Spirit permet d’acquérir des aptitudes/affinités. au debut de notre existence notre "essence" est tester pour voir notre potentiel. elle sont classé dans cette ordre du plus faible au plus fort : rouge,vert,jaune,magenta,azure. sachant qu'en general il y a 95% d'essence rouge, et chanque autre couleur prend de la rareté en fonction de sa puissance. de la s'ajoute les formes de notre essence , ce qui permet de nous fournir une technique adapté a notre forme. cette technique s'appelle technique de cultivation. mais il n'en reste plus beaucoup dans le "tiny world" elle ont disparu. la techique de cultivation renforce notre soul force et on passe des cap dans ce sens : Bronze, argent, or, or noir, legende avec des numerotation de metrise de 1 a 5 etoiles poru chaque cap. ces niveaux represente le domaine terrestre. Bien pljus tard lorsque nous iront dans les ruines draconique, on pourra acceder au domaine divin, la bas les cap sont : les etincelle de destiné qui vont de 1 a 9 etincelle, ensuite il y a les star fate, de 1 a 9 etoiles, l'axes de paradis, de 1 a 9 etapes, le dao du dragon de 1 a 9 etapes et enfin l'ancetre martial de 1 a 9 paliers. dans les ruines draconiques, il n'existe très peu de personne de dessus de ce palier, il faudra en inventé de nouveau pour les realm supérieur. Pour progresser on peu cultiver, il faut utiliser la bonne techique pour progresser efficacement, de plus on peu bosster la cultivation avec des pillules provenant de l'alchimie

Planar Influences

Le Tiny World communique avec des “Domaines”/plans via portails, réseaux d’anciens arrays et frontières instables : Draconic Ruins Realm, Little Heaven Realm, et des royaumes secondaires comme Abyss Prison Realm, Heavenly Sacred Border, Abyss Realm, Dreamcloud World, Nether Realm

Historical Ages

Le décor est rempli de ruines/artefacts d’époques successives (ex : Ancient, Saint Spirit Empire, Snow Wind Empire, Sacred Empire, Woodland Empire, puis Age of Darkness), ce qui justifie donjons, héritages de sectes, et armes “cassées mais divines”.

Economy & Trade

Monnaie de référence : Demon Spirit Coins (utilisée pour armures, techniques, services d’alchimie/inscriptions) on les appelle aussi DSC et si il y en a 1000 ou les appelle DSCC. dans le realm du royaume draconique, la monnaie sont les pierres divine

Law & Society

Ordre public autour d’une autorité urbaine (ex City Lord’s Mansion) et d’institutions qui contrôlent l’ascension sociale : Holy Orchid Institute, Alchemy Association, guildes/ateliers d’inscription et chambres d’entraînement.

Monsters & Villains

Menaces “naturelles” = bêtes démoniaques et hordes; menaces “humaines” = guildes noires (Dark Guild),familles rivales (familles sacré... etc) et “maux anciens” liés aux anciens empires et à des figures au sommet du monde (ex Sage Emperor comme archétype d’antagoniste). qui se situe en dehors de tout realm, c'est une existence au sommet de tout qui controle tout, presque comme omniscient ou omnipotent

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Frequently Asked Questions

What is Tales of Demons and gods?

In the Tiny World of Tales of Demons and Gods, elite Fighters and rare Demon Spiritualists fuse with demonic spirits to climb celestial cultivation ranks, while the land is besieged by relentless demonic hordes and treacherous human conspiracies. Amidst shattered ruins of ancient empires, heroes battle through planar portals to the Draconic Ruins and Heavenly Realms, seeking legendary power and the elusive Dragon Dao to reshape destiny.

What is Spindle?

Spindle is an interactive reading app where you become the main character in richly crafted story worlds. Think of it like stepping inside your favorite book—you make choices, shape relationships, and discover how the story unfolds around you. If you love series like Fourth Wing or A Court of Thorns and Roses, Spindle lets you live inside worlds with that same depth and drama.

How do I start a story in Tales of Demons and gods?

Tap "Create Story" and create your character—give them a name, a look, and a backstory. From there, the story opens around you and you guide it by choosing what your character says and does. There's no wrong way to read; every choice leads somewhere interesting, and the narrative adapts to you.

Can I write my own fiction?

Absolutely. Spindle gives storytellers the tools to build and publish their own worlds—craft the lore, the characters, the conflicts, and the magic. Once you publish, other readers can discover and experience your story. It's a beautiful way to share the worlds living in your imagination.

Is Spindle a game?

Spindle is more of an interactive reading experience than a traditional game. There are no scores to chase or levels to grind. The focus is on story, character, and the choices you make. Think of it as a novel where you're the protagonist—the pleasure is in the narrative, not the mechanics.

Can I read with friends?

Yes! You can invite friends into the same story. Each person plays their own character, and the narrative weaves everyone's choices together. It's like a book club where you're all inside the book at the same time—perfect for friends who love the same kinds of stories.