The Hollow
Humanity survives in the buried bones of civilization while the ARC—custodial machines of a post-human world—sweep the surface above, erasing patterns and correcting deviations. But the ARC are changing, their behavior drifting toward something new, and the converted humans returning from topside aren't victims—they're infrastructure for whatever comes next.
Similar Fictions
Fallout
In the nuclear-blasted ruins of a retro-futuristic 1950s America, survivors of the Great War claw for existence amid radiation-scarred wastes teeming with mutants, rogue androids, and the rusted relics of atom-powered dreams. From the steel-clad zealots of the Brotherhood of Steel to the shadowy Enclave and the slaver legions of Caesar, humanity’s last factions wage endless war over the bones of civilization, proving that war—war never changes.
Zombie outbreak (TWD)
In a world where the dead rise as ravenous walkers, humanity must navigate a fractured landscape of rival factions, desperate faiths, and ruthless survivalist politics, all while the very fabric of civilization crumbles. Amidst collapsing safe zones, a mysterious radio beacon, and a rumored vaccine, survivors wrestle with moral choices that blur the line between salvation and annihilation, making every alliance and every headshot a gamble for what it means to live.
Lux-Mori
In Lux‑Mori, the sun has become a dying ember, plunging a once‑radiant feudal realm into perpetual twilight where oil lamps are currency and the very light that once sustained the world now fuels a brutal civil war among four Great Houses, vampires, werewolves, and the restless Flickers. Amidst the shattered grandeur of Ascension’s citadel, a desperate quest for a new Lightweaver threatens to either restore the vanished divine authority or unleash an apocalyptic darkness that could swallow the realm forever.
The Walking Dead
In a world where every human carries the Wildfire virus and the dead never stay dead, scattered bands of survivors forge fragile civilizations amid roaming undead hordes and the far deadlier ambitions of the living. From fortified Virginia suburbs to crumbling European cathedrals, they fight to keep humanity’s flicker alive—knowing that when they die, they will rise as the very monsters they fear.
The 100
Two humanities evolved in isolation after nuclear apocalypse—sky-born technologists and ground-dwelling warriors with radiation-immune black blood—collide when orbital life support fails, neither knowing the other survived. Their first contact ignites war with a bunker of survivors who've become predators, forcing ancient enemies to unite or face extinction again.
Undead survival
In the shattered world of Undead Survival, survivors cling to fragile cities while mutated zombies roam the ruined landscapes, their bodies twisted by a relentless virus that also awakens rare, potent magic in a handful of humans. Amid the bleak chaos, a nation of mutated humans rises, shunned by the uninfected, forging a fragile alliance of gunfire and arcane power to fight the ever‑growing undead tide.
More by This Author
Resident Evil
In a world where humanity’s own laboratories have become dungeons, corporations and governments wage a silent war over engineered horrors that blur the line between science and sorcery, while ordinary citizens live under the constant threat of invisible outbreaks and surveillance. Players step into the shadows of this fractured Earth, becoming operatives, scientists, or survivors whose choices ripple through a global network of bio‑weapon conspiracies, reshaping public perception and the very evolution of what it means to be human.
The Shadow World
Nephilim warriors hunt demons in a world layered over mundane reality, bound by fragile treaties with Downworlder factions who remember the last purge. Valentine's return threatens to shatter the Accords and ignite a war that will burn through both worlds.
Assassin's Creed
In a world where the ordinary hum of city life masks a hidden war, Assassins and Templars wage silent battles over ancient Isu artifacts, manipulating history, faith, and economics to preserve or enforce order. Every street, market, and monastery is a chessboard, and the true drama unfolds not in grand battles but in whispered conspiracies, subtle shifts of power, and the quiet resistance of ordinary people who unknowingly shape destiny.
Elarion, Shattered Veil
Elarion, Shattered Veil, is a world torn asunder by a failed ascension, where floating continents, glowing mana storms, and fractured ley lines clash in a fragile dance of rebirth and ruin, while cities hover on islands of stabilized magic and wastelands of crystal whisper the secrets of lost gods. In this realm of mystical decay, the Valdareth Dominion, Ar’Vyris Isles, and the Verdant Scar vie for control of the shattered Weave, as nomadic Echo Cores drift across glass dunes, and silent monks guard ancient relics beneath ice, all while a creeping Silent Blight threatens to silence the very soul of the land.
Aurelion
Aurelion throbs with ancient leyline storms, as dormant Dominion relics ignite and planar anomalies ripple across its diverse realms—from the moonlit forests of Valenwyr to the volcanic heart of Tharok Ironcrest—while rival courts, guilds, and shadowy cults vie for control of the awakening magic. In this late‑medieval high‑fantasy tapestry, every spell feels like a heartbeat, and the fragile borders between worlds threaten to tear, promising heroes, horrors, and a destiny that could reshape reality itself.
Frequently Asked Questions
What is The Hollow?
Humanity survives in the buried bones of civilization while the ARC—custodial machines of a post-human world—sweep the surface above, erasing patterns and correcting deviations. But the ARC are changing, their behavior drifting toward something new, and the converted humans returning from topside aren't victims—they're infrastructure for whatever comes next.
What is Spindle?
Spindle is an interactive reading app where you become the main character in richly crafted story worlds. Think of it like stepping inside your favorite book—you make choices, shape relationships, and discover how the story unfolds around you. If you love series like Fourth Wing or A Court of Thorns and Roses, Spindle lets you live inside worlds with that same depth and drama.
How do I start a story in The Hollow?
Tap "Create Story" and create your character—give them a name, a look, and a backstory. From there, the story opens around you and you guide it by choosing what your character says and does. There's no wrong way to read; every choice leads somewhere interesting, and the narrative adapts to you.
Can I write my own fiction?
Absolutely. Spindle gives storytellers the tools to build and publish their own worlds—craft the lore, the characters, the conflicts, and the magic. Once you publish, other readers can discover and experience your story. It's a beautiful way to share the worlds living in your imagination.
Is Spindle a game?
Spindle is more of an interactive reading experience than a traditional game. There are no scores to chase or levels to grind. The focus is on story, character, and the choices you make. Think of it as a novel where you're the protagonist—the pleasure is in the narrative, not the mechanics.
Can I read with friends?
Yes! You can invite friends into the same story. Each person plays their own character, and the narrative weaves everyone's choices together. It's like a book club where you're all inside the book at the same time—perfect for friends who love the same kinds of stories.